
About
I'm Nathan.
I have always been drawn to projects where digital work eventually has to become something physical. 3D printing pulled me in because it sits right in that middle ground: part design problem, part machine tuning, part handwork at the bench.
My background is in physics and software development, so I tend to approach builds in a pretty methodical way. I like figuring out how something should break into parts, where tolerances matter, what can be printed cleanly, and what will need sanding, paint, hardware, or a different approach entirely.
The work I enjoy most is the kind that asks for both planning and patience: awards that need to feel good in someone's hands, display pieces that need to hold up visually, or practical parts that have to fit a real space. I do not think of the printer as the whole process. It is one tool in a longer chain of decisions.
My favorite project so far has been a 5½-foot-tall Space Needle. I live in Seattle, and it was one of those projects I kept coming back to until I finally committed to it. It took roughly 100 hours of design and modeling, 750 hours of printing, and another 100 hours of assembly, sanding, and painting. It was slow, repetitive, and very satisfying when the separate printed sections finally started reading as one object.